Bots til CS:Source ute

Erketor

My life is a void waiting to be filled with burgs
#1
Les kunngjøringen her.

FEATURES OF THE NEW COUNTER-STRIKE: SOURCE BOT

More Realistic Human Reactions

The CS Bots now have an enhanced "attention" system that takes into account gunfire, cover, distance, motion, and posture when determining whether a bot "notices" another player. For instance, previous versions of the bots would always notice an enemy if they had a clear line of sight to them and they were in their field of view, even if that enemy was crouched and hidden half behind a crate hundreds of yards away. The CS Bots notice moving players much more often than stationary players, and the chance of noticing players in their field of view drops further the more cover the enemy is behind and the farther away they are, among other factors. This brings yet another level of strategy to the bot game, making stealth and positioning much more valuable.

The CS Bot now has two states of attentiveness: normal and "alert." If the bot has been attacked or has seen an enemy recently, it becomes "alert" which increases its chances of noticing future enemy activity, further enhancing the value of stealth tactics.

If a CS Bot is attacked by an enemy it cannot see and didn’t expect, it will "panic" in a much more humanlike manner than did earlier versions. Panicking bots look around wildly for their attacker and often retreat to cover while doing so.

Improved Tactics

The CS Bots understand the flow and timing of Counter-Strike much better. Not only can they "rush" more effectively, but they also know approximately where to expect the initial encounter with the enemy team allowing them to take up defensive positions appropriately and throw grenades at the right place and time. CS Bots are much more attentive to noises made by the enemy, as well as important events such as friendly casualties. Additionally, the bots use stealth more often, such as sneaking into a bombsite to defuse the planted bomb. They are also smarter about prioritizing enemies when confronted with several possible targets at once. Also, when low on cash, they will now save their money instead of squandering it on extra ammo and grenades.

Improved Navigation

CS Bots are more adept at navigating narrow ledges and other tricky areas. In addition, they will shoot out breakable objects such as windows before they actually reach them, which can save precious seconds when rushing the enemy.

Snipers

Bots are now aware of enemy snipers, and will warn their teammates accordingly. Also, they realize that standing still in a sniper’s line of fire is a bad idea, and will often retreat behind cover while dodging when presented with an enemy sniper. The actual aiming and sniping behavior of the bots has been made more humanlike as well.

Grenades

The CS Bots are far more proficient at grenade throwing than they have been before, and throw their grenades in more tactically intelligent places. The bots attempt to retreat from incoming HE and Flashbang grenades as well. If a bot is blinded by a Flashbang grenade, it behaves in a more believably human manner, typically retreating and sometimes firing blindly while doing so.

Other Features


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  • In addition to the normal bot_quota system, the host can set bot_quota_mode to "fill." This changes the bot_quota into a minimum number of players required for the server. As human players join, bots will leave. For instance, in fill mode if the bot_quota is 10, the server will have 5 bots on each team. When a human player joins the CT team, a bot will leave. If 10 humans have joined, all the bots will be gone, and yet more humans can still join. Only when the number of players drops below the bot_quota threshold will bots begin to re-join the game.
       
  • Players can turn off the bot’s "auto following" behavior to prevent bots from deciding to follow players on their own.
       
  • Bots no longer fall from ledges and cliffs when in combat
       

  • Bots buy equipment and weapons more quickly (for those who prefer no freeze time)


 
#3
Hørtes meget lovende ut da ;)
Gjør slik at man faktisk kan spille med boter, for dem som måtte føle for det ;)
 
#4
Opprinnelig skrevet av Toz@18.01.2005, 13.04
*Laste ned*
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*Spille WoW* :p
165094​
Akkurat det jeg gjorde. :tommelopp:
 

Yetipants

Mein Gampf
Medlem av ledelsen
#5
Ah. Endelig kan jeg spille CS:S uten å måtte spille med andre mennesker. Deilig. :D
 

Erketor

My life is a void waiting to be filled with burgs
#6
De var ikke så ille heller. Ganske realistiske, siden de både camper og gjør ting som er typisk for en standard spiller når det er lite action i området, nemlig å leke seg litt. F.eks. å knuse et bord, switche litt frem og tilbake mellom våpnene, etc.
 

Erketor

My life is a void waiting to be filled with burgs
#8
Ja, og en av dem kallte meg en "fagt campr gay" :(
 

Halky

Veteran bruker ;)
#9
Hmmm, jeg har aldri skjønt vitsen med og spille CS med boter, det er jo ett online spill for pokker, og da ska man for pokker ikke spille med boter :p Og den beste treningen får man, når man spiller med andre online, og ikke med boter, siden de som regel gjør det samme hele tiden.

Så ska man spille CS folks, så spill det online ;)
 
#10
Kanskje ikke alle har lyst til å spille med idiotiske småbarn som jukser eller kaller deg masse rart fordi du ikke er supergod i spillet? Bots i cs er som bots i alle andre spill. Jeg brukte det en stund på 1,6, og jeg likte det.

Edit: Hvor laster man ned? Finner ikke frem i steam.. :flau:
 
#11
Steam lasta ned en slik BOT sak igår. Men når jeg skal lage et game med bot's i så kommer det jo ikke noen bot's.

Hva er det jeg gjør feil?
 

Erketor

My life is a void waiting to be filled with burgs
#12
Du må velge antallet bots selv. Default er 0. Zero. Niks. Nada. Du kan legge til klantags på botene og mens du er igang.

Og når vi først er inne på saken, hvordan redigerer man navnene? Jeg vil slakte Cockmongler og Happy Negro, ikke "James" og "Wyatt". :(
 

Erketor

My life is a void waiting to be filled with burgs
#14
Her er litt billedlig hjelp til de som måtte ønske det:



Tags, og et morsomt tips: still inn botenes radio chatter på "normal", og de babler i vei, akkurat som pratesyke medspillere på intervebben.