Men fanden tute, det enda ikke sluppet!
Heldigvis er det gode nyheter på horisonten. I følge juli nummeret av PC-Gamer skal vi endelig får oppleve Dukes fjerde eventyr en gang neste år. Det passer i grunn veldig bra siden prosjektet startet i januar 1997. Egentlig burde vel dette emnet ligge i Nyheter og rykter, men med tanke på at spillet er blitt industriens største vits syns jeg det heller fortjener en plass her i retroslummen. Bare for å understreke hvor sinnsyk hele fadesen er følger her en ganske utdatert liste over ting som har skjedd siden DNF først ble startet: SITAT
Så, hva er din favoritthendelse i dette makkverkets brokete historie. Kommer du på noe gøy som ikke er nevnt her? Eller er du faktisk en av de få som enda har tro på Duke og nå skal skjelle oss ut for å ha mistet troen?
Wikipedia
Heldigvis er det gode nyheter på horisonten. I følge juli nummeret av PC-Gamer skal vi endelig får oppleve Dukes fjerde eventyr en gang neste år. Det passer i grunn veldig bra siden prosjektet startet i januar 1997. Egentlig burde vel dette emnet ligge i Nyheter og rykter, men med tanke på at spillet er blitt industriens største vits syns jeg det heller fortjener en plass her i retroslummen. Bare for å understreke hvor sinnsyk hele fadesen er følger her en ganske utdatert liste over ting som har skjedd siden DNF først ble startet: SITAT
Video game systems that have been released in DNF's development time:
Neo Geo Pocket Color
Wonderswan
Dreamcast
Gameboy Advance
N-Gage
Playstation 2
X-Box
Gamecube
Nintendo DS
Sony PSP
X-Box 360
Probably Playstation 3 and Nintendo Wii
Major releases in prominent game series since first DNF press release on April 25, 1997:
Grand Theft Auto 1, 2, London, III, Vice City, San Andreas, Liberty City Stories
Fallout, Fallout 2, All eight (to my knowledge) Infinity Engine games and expansions, and three Baldur's Gate console spinoffs
Final Fantasies VII, VIII, IX, X, X-2 XI, Tactics, Tactics Advance, Crystal Chronicles, Origins, Anthology, Chronicles and the Ergheiz & two Mysterious Dungeon spinoffs
Legend of Zelda: Four Swords, Wind Waker, Ocarina of Time, Majora's Mask, Link's Awakening DX, Link to the Past GBA, Legend of Zelda GBA, Oracle of Seasons, Oracle of Ages
Unreal, Return to wherever the **** that was, Unreal Tournament, UT2k3, UT2k4 and at least 4 games off the top of my head that use its engine
Quakes 2 and 3, and God knows how many games used those two engines
Thief 1, 2, 3
The Sims and all seven expansions
Tony Hawk's Pro Skater 1, 2, 2x, 3, 4, Underground
Madden NFL '98, FIFA '98, NBA '98 and NHL '98 for the Super Nintendo, and NHL '98 for both the SNES and Genesis
Might & Magic VI, VII, VIII and IX
With the exception of Meridian 59, every MMORPG apart from MUDs (I may be off here; at any rate UO was released five months after DNF was announced)
Romance of the Three Kingdoms VI, VII, VIII, IX, Dynasty Warriors 1-4 (and 2 expansions), Samurai Warriors, Kessen 1 & 2, Dynasty Tactics 1 & 2, Mystic Heroes
Every Dance Dance Revolution game
Every single Pokémon game released in the US
Every Deer Hunter game
Chessmaster 5500, 6000, 7000, 8000, 9000 with 10th edition out in two months, just on the PC
Twenty (to my knowledge) Mega Man titles, for GBC, GBA, GC and N64, not including direct ports
Thirty (to my knowledge) Star Wars titles, again not including direct ports
And something new! Working Designs is famous for taking absolutely forever to release a product. Since the announcement of Duke Nukem Forever, WD has released Albert Oddesy, Magic Knight Rayearth, Sega Ages (maybe), Raystorm, Elemental Gearbolt, Lunar: Silver Star Story, Sillhouette Mirage, Lunar 2: Eternal Blue, Alundra, Arc the Lad Collection, Raycrisis, ThunderForce V, Vanguard Bandits, Silpheed and Gungriffon Blaze, with Growlanser Generations out in two months. Working Designs CEO Victor Ireland has made approximately 3,710 Usenet posts since the announcement of Duke Nukem Forever.
Also:
The Voyager 1 spacecraft has travelled approximately 2.5 billion miles since the announcement of Duke Nukem Forever.
The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development.
Children who were entering high school the school year following Duke Nukem Forever's announcemnt are now eligible to drink.[/b]
Neo Geo Pocket Color
Wonderswan
Dreamcast
Gameboy Advance
N-Gage
Playstation 2
X-Box
Gamecube
Nintendo DS
Sony PSP
X-Box 360
Probably Playstation 3 and Nintendo Wii
Major releases in prominent game series since first DNF press release on April 25, 1997:
Grand Theft Auto 1, 2, London, III, Vice City, San Andreas, Liberty City Stories
Fallout, Fallout 2, All eight (to my knowledge) Infinity Engine games and expansions, and three Baldur's Gate console spinoffs
Final Fantasies VII, VIII, IX, X, X-2 XI, Tactics, Tactics Advance, Crystal Chronicles, Origins, Anthology, Chronicles and the Ergheiz & two Mysterious Dungeon spinoffs
Legend of Zelda: Four Swords, Wind Waker, Ocarina of Time, Majora's Mask, Link's Awakening DX, Link to the Past GBA, Legend of Zelda GBA, Oracle of Seasons, Oracle of Ages
Unreal, Return to wherever the **** that was, Unreal Tournament, UT2k3, UT2k4 and at least 4 games off the top of my head that use its engine
Quakes 2 and 3, and God knows how many games used those two engines
Thief 1, 2, 3
The Sims and all seven expansions
Tony Hawk's Pro Skater 1, 2, 2x, 3, 4, Underground
Madden NFL '98, FIFA '98, NBA '98 and NHL '98 for the Super Nintendo, and NHL '98 for both the SNES and Genesis
Might & Magic VI, VII, VIII and IX
With the exception of Meridian 59, every MMORPG apart from MUDs (I may be off here; at any rate UO was released five months after DNF was announced)
Romance of the Three Kingdoms VI, VII, VIII, IX, Dynasty Warriors 1-4 (and 2 expansions), Samurai Warriors, Kessen 1 & 2, Dynasty Tactics 1 & 2, Mystic Heroes
Every Dance Dance Revolution game
Every single Pokémon game released in the US
Every Deer Hunter game
Chessmaster 5500, 6000, 7000, 8000, 9000 with 10th edition out in two months, just on the PC
Twenty (to my knowledge) Mega Man titles, for GBC, GBA, GC and N64, not including direct ports
Thirty (to my knowledge) Star Wars titles, again not including direct ports
And something new! Working Designs is famous for taking absolutely forever to release a product. Since the announcement of Duke Nukem Forever, WD has released Albert Oddesy, Magic Knight Rayearth, Sega Ages (maybe), Raystorm, Elemental Gearbolt, Lunar: Silver Star Story, Sillhouette Mirage, Lunar 2: Eternal Blue, Alundra, Arc the Lad Collection, Raycrisis, ThunderForce V, Vanguard Bandits, Silpheed and Gungriffon Blaze, with Growlanser Generations out in two months. Working Designs CEO Victor Ireland has made approximately 3,710 Usenet posts since the announcement of Duke Nukem Forever.
Also:
The Voyager 1 spacecraft has travelled approximately 2.5 billion miles since the announcement of Duke Nukem Forever.
The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development.
Children who were entering high school the school year following Duke Nukem Forever's announcemnt are now eligible to drink.[/b]

Wikipedia
