Knappene til Tekken

#1
Hei! Jeg spiller litt tekken med venner og gikk inn på internett for å lese om noen comboer. Fant ut at de beskrivde de forskjellige triksene med tall som f.eks : 1+2. Jeg skjønnte ikke noe siden jeg er vant til de symbolene som allerede finnes på kontrollen.

Finnes det en oversikt over hvilke tall som tilsvarer hva på kontrollen. Altså en guide til å forstå komboene?

Mvh. Kaarem
 

Lodin

Der Waaaah
#2
Regner med at det er dette du ser etter:
1 - Left Punch
2 - Right Punch
3 - Left Kick
4 - Right Kick
F or f - Forward, the direction your character is facing.
B or b - Back, the direction your character is not facing.
U or u - Up.
D or d - Down.
D/F or d/f - Down-forward, the diagonal between D and F.
D/B or d/b - Down-back, the diagonal between D and B.
U/F or u/f - Up-forward, the diagonal between U and F.
U/B or u/b - Up-back, the diagonal between U and B.
N - Neutral. No direction inputs are being pressed.
QCF - Quarter-circle forward. (d,d/f,f)
QCB - Quarter-circle back. (d,d/b,b)
HCF - Half-circle forward. (b,d/b,d,d/f,f)
HCB - Half-circle back. (f,d/f,d,d/b,b)
Capital letter difference - If a directional notation is in capital letters,
    you must HOLD the direction instead of tapping it.
SS - Sidestep(s). Tap U~n or D~n.
SSR - Sidestep to your character's right.
SSL - Sidestep to your character's left.
SW - Sidewalk(s). Tap U~n or D~n and then press and hold the respective
    direction after the character SS. (For example, after pressing U~n,
    press and hold U when your character SS)
FC - Full crouch. Press and hold D or D/B.
WS - While standing. Usually includes a button input of some kind that should
    be pressed while your character rises from a crouch.
WR - While running. Self-explanatory.
BD - Backdash(s). (b,b)
FD - Forwarddash(s). (f,f)
CD/WD - Crouchdash/Wavedash. Explained in next section.
cc - Crouch-cancel. Usually tapping f or u will take you out of crouch.
, - Seperates inputs. It does not imply any timing for the input.
~ - Command following must be inputted immediately after the previous
    command.
: - Just-frame input. The input following the ":" must be pressed during a
    certain window or frame (which will be explained).
+ - Press simultaneously.
< - You may delay the following input.
[] - Inputs are optional.
( _ ) - Or. For example, (A_B). You may press either A or B.
() - Move is suppose to miss. Used in juggles.
low - A move that hits low.
mid - A move that hits middle.
high - A move that hits high.
CH - Counterhits(s). When a move interrupts another move.
JS - Juggle starter(s).
BT - Back turned towards opponent.
TC/TJ - Technically crouching/Technically jumping.
iWS - Instant WS. Performed d~(d/b_d/f)~n+desired input. Takes practice.
Whiff - A move that misses the opponent entirely.
Okizeme/Oki or Wake-up Game - Most Soul-Calibur-turned-Tekken players refer
    to oki as wake-up. This term simply refers to the ground game. Whenever
    someone says oki they mean a situation where one of the characters will
    hit the ground at some point. The majority of the time it will be used
    when a character is stationary on the ground and cannot techroll, but it
    is not exclusive to that situation.
Poke or poking - This is what's usually called chip damage. A poke is when
    you do one or a couple moves that take minor damage off of your
    opponent's lifebar. Poking is a big part of Tekken because most JS are
    too slow to be considered the only source of damage you get. You can't
    expect to hit JS all the time.
Turtle - A playstyle in which a player mostly blocks and does evasive moves.
    Not a lot of aggressive tactics.
Pitbull - A playstyle in which a player use quick strikes to keep you off-
    balance while always attacking. This playstyle still uses evasive moves
    but in a very aggressive manner.
Mvh. Lodde
 
#5
Jeg som trodde jeg måtte ta over jobben til Eaglejin! Men steike :D Stolte av dere :)
 
#6
bra utført
men hvorforikke bare si det som det er trekantosv
det tar da ikke så lang tid, og alle ville forstått det
 
#7
det tar ikke så lang tid?

hvis du skal skrive blir det jo bare kaos.

ned og frem (så det blir skrått lizzom) og så trykker du trekant.

d/f+2

the choice is yours.