Nå er dere vel spente tenker jeg. 3 uker på rad har det stort sett bare vært skit og en og annen b-klassiker. Hva skal vi få leke oss med denne uken? Skal vi endelig få et av de spilla 90% av brukermassen sikler etter?
*skru på maskina*
Super Mario Bros. 2 - NES - PlatformerSITAT
Mach Rider - NES - MC-racingSITAT
Blazing Lazers - TG16 - Skyt Dem OppSITAT
Jaja, Mario 2 er det ikke lov å klage over. Selv er jeg dritlei det etter å nylig har runna det på Palmen, men for de som har vært borte fra det en stund er det nok gromme saker. ^_^
Blazing Lazers får forøvrig prisen for tidenes enkleste shooter.
*skru på maskina*
Super Mario Bros. 2 - NES - PlatformerSITAT
One evening, Mario had a strange dream. He dreamt of a long, long stairway leading up to a door. As soon as the door opened, he was confronted with a world he had never seen before, spreading out as far as his eyes could see. When he strained his ears to listen, he heard a faint voice saying "Welcome to 'Subcon', the land of dreams. We have been cursed by Wart and we are completely under his evil spell. We have been awaiting your arrival. Please defeat Wart and return Subcon to its natural state. The curse Wart has put on you in the real world will not have any effect upon you here. Remember, Wart hates vegetables. Please help us!"
At the same time this was heard, a bolt of lightning flashed before Mario's eyes. Stunned, Mario lost his footing and tumbled upside down. He awoke with a start to find himself sitting up in his bed. To clear his head, Mario talked to Luigi, Toad and the Princess about the strange dream he had. They decide to go to a nearby mountain for a picnic. After arriving at the picnic area and looking at the scenery, they see a small cave nearby. When they enter this cave, to their great surprise, there's a stairway leading up, up and up. It is exactly like the one Mario saw in his dream. They all walk together up the stairs and at the top, find a door just like the one in Mario's dream. When Mario and his friends, in fear, open the door, to their surprise, the world that he saw in his dream spreads out before them![/b]
At the same time this was heard, a bolt of lightning flashed before Mario's eyes. Stunned, Mario lost his footing and tumbled upside down. He awoke with a start to find himself sitting up in his bed. To clear his head, Mario talked to Luigi, Toad and the Princess about the strange dream he had. They decide to go to a nearby mountain for a picnic. After arriving at the picnic area and looking at the scenery, they see a small cave nearby. When they enter this cave, to their great surprise, there's a stairway leading up, up and up. It is exactly like the one Mario saw in his dream. They all walk together up the stairs and at the top, find a door just like the one in Mario's dream. When Mario and his friends, in fear, open the door, to their surprise, the world that he saw in his dream spreads out before them![/b]
Mach Rider takes place in the year 2112, and planet Earth has been invaded by evil forces known as Quadrunners. The player controls Mach Rider, who travels from sector to sector on a motorcycle, searching for survivors and destroying the enemies in his path.
The game's controls are somewhat more complex than other games at its time. The left and right directions on the Control Pad steer Mach Rider and the A button accelerates. The B button fires Mach Rider's machine gun which can be used to destroy enemies and obstacles on the road. The up and down buttons are used to change gears. Mach Rider's bike has four gears and travels at an immense speed in top gear.
In each round, points can be scored by destroying enemies and certain obstacles with the machine gun. The number of points scored for destroying enemies and obstacles are determined by the power of the enemy destroyed and the type of obstacle destroyed. If the player "BLOCKS" an enemy by knocking it into a hazard on the track, they obtain more points, and this also replenishes Mach Rider's bullets.[/b]
The game's controls are somewhat more complex than other games at its time. The left and right directions on the Control Pad steer Mach Rider and the A button accelerates. The B button fires Mach Rider's machine gun which can be used to destroy enemies and obstacles on the road. The up and down buttons are used to change gears. Mach Rider's bike has four gears and travels at an immense speed in top gear.
In each round, points can be scored by destroying enemies and certain obstacles with the machine gun. The number of points scored for destroying enemies and obstacles are determined by the power of the enemy destroyed and the type of obstacle destroyed. If the player "BLOCKS" an enemy by knocking it into a hazard on the track, they obtain more points, and this also replenishes Mach Rider's bullets.[/b]
Blazing Lazers (Gunhed in Japan) is a space shooter video game created in 1989 by Hudson Soft and developed by Compile for the TurboGrafx-16 gaming console. It is based on the Japanese film Gunhed (though this is only referenced in the Japenese version), and features a ship set out to destroy the enemy space-fleets armada.
The game features 9 levels of non-stop space shooting action. There are 4 main weapon types such as bullets, waves, rings and lasers. Each type can be upgraded to 5 different levels for maximized visual effects and damage. On top of the main weapons there are additional powerups such as twin options, shields, modules and side missiles. On average a player can pick up a new weapon upgrade every 5 to 10 seconds.[/b]
The game features 9 levels of non-stop space shooting action. There are 4 main weapon types such as bullets, waves, rings and lasers. Each type can be upgraded to 5 different levels for maximized visual effects and damage. On top of the main weapons there are additional powerups such as twin options, shields, modules and side missiles. On average a player can pick up a new weapon upgrade every 5 to 10 seconds.[/b]
Blazing Lazers får forøvrig prisen for tidenes enkleste shooter.