Telltale Games disclosed tonight what many adventure fans have been waiting to hear for over a year: Sam & Max is making a comeback.
The announcement came during a special event, "The Future of Digital Entertainment," which took place in the San Francisco office of consulting firm AT Kearney. The evening started with presentations by Pixar Supervising Animator Alan Barillaro and AT Kearney Vice President John Ciacchella, focusing on the direction of the digital entertainment industry. Telltale principles Dan Connors, Kevin Bruner, and Troy Molander then took the floor to talk about Telltale's corporate goals, development process, and market strategy. The presentation closed with the surprise announcement that Telltale has entered into an agreement with Sam & Max creator Steve Purcell to reintroduce the popular dog and rabbit team to the digital age.
The deal was inked only days ago, and few details are available as of now. Telltale stresses that the game will not be Sam & Max: Freelance Police, the LucasArts title whose highly-publicized 2004 cancellation was widely mourned by fans. New content will be developed, and the game will be implemented in an episodic format similar to that of Telltale's Bone games. Purcell, who works at Pixar, says he will be as involved with the Sam & Max project as he can be.
The announcement came during a special event, "The Future of Digital Entertainment," which took place in the San Francisco office of consulting firm AT Kearney. The evening started with presentations by Pixar Supervising Animator Alan Barillaro and AT Kearney Vice President John Ciacchella, focusing on the direction of the digital entertainment industry. Telltale principles Dan Connors, Kevin Bruner, and Troy Molander then took the floor to talk about Telltale's corporate goals, development process, and market strategy. The presentation closed with the surprise announcement that Telltale has entered into an agreement with Sam & Max creator Steve Purcell to reintroduce the popular dog and rabbit team to the digital age.
The deal was inked only days ago, and few details are available as of now. Telltale stresses that the game will not be Sam & Max: Freelance Police, the LucasArts title whose highly-publicized 2004 cancellation was widely mourned by fans. New content will be developed, and the game will be implemented in an episodic format similar to that of Telltale's Bone games. Purcell, who works at Pixar, says he will be as involved with the Sam & Max project as he can be.
Mine herrer, venligst fjern benklærne og begyn å danse.
http://www.adventuregamers.com/newsitem.php?id=1061
