D
De hendte i de dager at Clover Studios, gutta bak mange av gulltitlene opp igjennom åra (nå nyligst "bedre-enn-Zelda-ifølge-de-som-har-spilt-det"-'em up-et Okami) ble lagt ned av Capcom, til stor forskrekkelse for hele verdens nerder. Vel, phrykt ei, for Atsushi Inaba har nå danna Seeds, Inc., et eget uavhengig prosjekt, med flere av kara fra Clover. Usannsynlig at vi får en oppfølger til Okami med det første (fortsatt Capcom som sitter på rettighetene, må vite), men fortsatt en gladnyhet for geimere. Skal bli spennende å se hva det blir av dette, gitt.
Oversettelse av introduksjonsbeskjeden på siden, courtesy of Wired:
Dr. Resident Evil på laget? Stort.
(Kilder: SA, Wired)
Oversettelse av introduksjonsbeskjeden på siden, courtesy of Wired:
Opprinnelig skrevet av Wired
Atsushi Inaba. Hideki Kamiya. Shinji Mikami. And a specially selected staff.
We are the Seeds that caused the vibrant flowers Resident Evil, Devil May Cry, Steel Battalion, Viewtiful Joe, and Okami to come into bloom.
Although we alight upon a different earth, even though the soil is different, our hearts -- closely pursuing the dream of "play" -- have not changed.
Now, with a renewed spirit, we want to once again challenge the world of entertainment. But to do this, we need many, many more seeds.
So, we are currently searching far and wide for people who want to work alongside us. For people who want to build their future. People who are currently making games elsewhere.
Would you like to make some "preposterously amazing" games with us?
Atsushi Inaba. Hideki Kamiya. Shinji Mikami. And a specially selected staff.
We are the Seeds that caused the vibrant flowers Resident Evil, Devil May Cry, Steel Battalion, Viewtiful Joe, and Okami to come into bloom.
Although we alight upon a different earth, even though the soil is different, our hearts -- closely pursuing the dream of "play" -- have not changed.
Now, with a renewed spirit, we want to once again challenge the world of entertainment. But to do this, we need many, many more seeds.
So, we are currently searching far and wide for people who want to work alongside us. For people who want to build their future. People who are currently making games elsewhere.
Would you like to make some "preposterously amazing" games with us?
(Kilder: SA, Wired)