La oss spille Lone Wolf

Lodin

Der Waaaah
#41
Siden vi tross alt jobber for samme fyren er vel det lurt ja. SITAT
The officer orders his men to halt and asks you your business. You tell him who you are, and how the monastery has been destroyed. He is deeply saddened to hear your news. He offers you a horse and asks you to accompany him to Prince Pelathar, the King's son.

If you accept, turn to 97.

If you decide to decline his offer, turn to 200.[/b]
Tør jeg minne om at vi er i ferd med å blø ut og det ene øyet vårt henger å dingler ut av hodet. Kanskje har prinsen healing å by på?

Forøvrig legger jeg til en ny regel om at hvis vi bare har fem eller mindre health så vil jeg trekke meg unna enhver kamp. Dere kan godt tvinge meg til å starte kampen, men ved første runde vil jeg prøve å trekke meg. Gidder ikke starte hele spillet på nytt. :realmad:
 

Lodin

Der Waaaah
#43
SITAT
Ahead of you, you can see a fierce battle raging across a stone bridge. The clash of steel and the cries of men and beasts echo through the forest. In the midst of the fighting, you see Prince Pelathar, the King's son. He is in combat with a large grey Gourgaz who is wielding a black axe above his scaly head. Suddenly, the Prince falls wounded--a black arrow in his side.



If you wish to defend the fallen Prince, turn to 255.

If you wish to run into the forest, turn to 306.[/b]
Ser ut til at Thinaran hadde rett. Jeg har null tro på denne kampen. :grine:
 

Lodin

Der Waaaah
#45
Bravely bold Lone Wolf stalked forth from the monastery.
He was not afraid to die,
O brave Lone Wolf.
He was not at all afraid to be killed in nasty ways,
Brave, brave, brave, brave Lone Wolf!

He was not in the least bit scared to be mashed into a pulp,
Or to have his eyes gouged out and his elbows broken,
To have his kneecaps split and his body burned away
And his limbs all hacked and mangled, brave Lone Wolf!

His head smashed in and his heart cut out
And his liver removed and his bowels unplugged
And his nostrils raped and his bottom burned off
And his pen--
SITAT
The sound of battle gradually fades behind you. Suddenly, you are pulled to the ground. Three Drakkarim have dropped from a tree above. You struggle but it is useless for there are too many of them for you and they are very strong.

The last thing that you hear is the vicious snarls of Drakkarim as they raise their spears.

Your life and your mission end here.[/b]
:tenke: Da får vi heller prøve å slåss litt og går tilbake til forrige side.

SITAT
The creature that you now face is a Gourgaz, one of a race of cold-blooded reptilian creatures that dwell deep in the treacherous Maakenmire swamps. Their favourite food is human flesh!

The Prince's Sword lies at your feet. You may pick up and use this weapon if you wish. The Gourgaz is about to strike at you--you must fight him to the death.

Gourgaz: COMBAT SKILL 20 ENDURANCE 30

This creature is immune to Mindblast.[/b]
Du sukker tungt og halter bort til den digre øgla med hammeren hefta mot skulderen. Forøvrig har du døtta øyet tilbake i hodet ditt, men det ser permanent mot venstre...
Du svinger hammeren mot svinet, men det nytter bare ikke. To runder er alt det tar før hodet ditt er kløyva i to. Om ikke annet stirrer begge øya dine i samme retning nå.

Noe forslag om hvor jeg skal bla tilbake til? :p
 

Lodin

Der Waaaah
#47
Eller drit i det, jeg starter hele adventuret på nytt. Bruker samme kai skillsa, men jeg ruller ny og forhåpentligvis bedre attack og HP. Bare vent litt.

EDIT: Ok, mye bedre denne gangen. Nok en gang har vi våkna opp fra å ha tryna i mørket, men denne gangen har vi 19 i attack og 29 HP. Og nei, jeg rulla ikke det flere ganger. :argh: Vi har samme kai skills, men denne gangen har vi trent med spyd. Med oss har vi en øks, et broadsword, 7 mynter, kartet og en rasjon. SITAT
You must make haste for you sense it is not safe to linger by the smoking remains of the ruined monastery. The black-winged beasts could return at any moment. You must set out for the Sommlending capital of Holmgard and tell the King the terrible news of the massacre: that the whole élite of Kai warriors, save yourself, have been slaughtered. Without the Kai Lords to lead her armies, Sommerlund will be at the mercy of their ancient enemy, the Darklords.

Fighting back tears, you bid farewell to your dead kinsmen. Silently, you promise that their deaths will be avenged. You turn away from the ruins and carefully descend the steep track.

At the foot of the hill, the path splits into two directions, both leading into a large wood.

If you wish to use your Kai Discipline of Sixth Sense, turn to 141.

If you wish to take the right path into the wood, turn to 85.

If you wish to follow the left track, turn to 275.[/b]
Denne gangen foreslår jeg at vi ikke er så suicidale.
 

Lodin

Der Waaaah
#49
I see that Bruce Willis has been dead since that crazy asshole attacked him in the start of the movie. :blunk: SITAT
Your Sixth Sense has warned you that some of the creatures that attacked the monastery are searching the two paths for any survivors of their raid, but you can avoid both tracks by making your way through the undergrowth of the woods.

If you wish to head south, turn to 56.

Or if you wish to cut through the heavier foliage towards the northeast, turn to 333.[/b]
 

Lodin

Der Waaaah
#51
SITAT
You hear the scream of a large winged beast above the trees. It is a Kraan, a deadly servant of the Darklords. Quickly you hide beneath the thick fronds of fern until the horrible shrieks have passed away.

Now turn to 222.[/b]
SITAT
As you go on you discover a forest path that divides at the point you join it.

If you wish to use your Kai Discipline of Tracking, turn to 67.

If you wish to take the south fork, turn to 140.

If you wish to take the east fork, turn to 252.[/b]
Beklager at jeg ble borte, men paladinen min i NWN2 krevde litt oppmerksomhet. :angel:
 

Lodin

Der Waaaah
#53
SITAT
In the centre of a small clearing you see a group of humans talking excitedly and gesturing wildly with their hands. There are two children, three men and a woman. Their belongings are wrapped in bundles which they carry slung over their shoulders. Their clothes look well made and expensive but they are dirty and torn.

If you wish to approach them and ask who they are, turn to 155.

If you wish to avoid them and continue onwards on your mission, turn to 70.[/b]
Og med det går jeg å laller. Når jeg kommer tilbake i morra går jeg for det svaret som har fått fleste stemmer.
 
#54
De folkan hørtes litt velstående ut, så kanskje med en liten håndsrekkning kan vi få karvet til oss noen gullslanter.
 
#55
Det er de samme folkene vi møtte i går, de ga oss ikke noe bra da, og kommer sikkert ikke til å gjøre det nå heller, gi faen i dem.
 
#56
Kanskje vi burde bli enige i hvilken retning vi skal utvikle den godeste EnsligeUlv?
Skal han være en edel godgutt som hjelper enhver skjøge i nød, eller en sadistisk romperytter som gir faen i alle og enhver, bortsett fra seg selv og mann-horene sine?

Her gjelder det å RPe på nerdenivå, gutter. :geek:
 

Lodin

Der Waaaah
#57
Et terningkast sier at jeg må følge Tobias så vi ignorerer dem og sniker videre. SITAT
You have reached a small bridge. A track follows the stream towards the east. A much narrower path disappears into thick forest towards the south.



If you wish to use the Kai Discipline of Sixth Sense, turn to 8.

If you wish to go east, turn to 28.

If you wish to go south, turn to 157.[/b]
Husker jeg rett så var det nå sixth sense fortalte oss at det var et slag sørover.
 
#59
bør ikke ta den sjansen ennå. Foreslår at vi stikker østover til vi finner noe litt mindre farlig vi kan flå.
 

Lodin

Der Waaaah
#60
Øst it is. SITAT
After a few hundred yards, the path joins another one running north to south.

If you wish to go northwards, turn to 130.

If you wish to head south, turn to 147.[/b]
Ikke alle sidene er like spennende merker jeg. Forøvrig har jeg bare spilt den femte boka fra før av og den var bedre skrevet med flere valg.