Before we go any further, I should perhaps address the fact that it's considered extremely taboo to "depict" the Prophet Muhammad. Negative portrayals are especially frowned upon - as Salman Rushdie and those Danish cartoonists found out to their detriment! But even positive portrayals such as the movie The Message and its forthcoming remake sidestep controversy by not acknowledging Muhammad. This is intellectual and creative cowardice in my opinion. It's also laughably counter-productive because NOT portraying the Prophet Muhammad draws your attention to the fact that he's not there! Any artist or architect will tell you that a structure draws your eyes to the SPACE. In this manner, the rigid walls of dogma produce a Muhammad-shaped hole - making him the ultimate "elephant in the room" (which is perhaps the real blasphemy). This offends against the original reason that depictions were forbidden in the first place, which is that no human being is worthy of special treatment and the teachings should be left to speak for themselves. The law against it (which isn't enshrined in scripture by the way) is also an anachronism because the teachings of Islam have survived intact and are no longer in jeopardy. No work of entertainment can override 1'400 years of cultural evolution! In the 21st century, Islam faces an entirely different problem - which is that people know all too LITTLE about its founder. Keeping him a secret will only perpetuate the absurd prejudices that many westerners have. Indeed, it never occurred to me to make this game until I was implored to by several Muslim players. By depicting the Prophet Muhammad, it's my intention to diffuse the mystery that surrounds him and put the emphasis back on philosophical matters. His existence is like a finger pointing to the moon - we can allow it to direct our gaze skyward without focusing on it...