Clive Barker's Jericho

Lodin

Der Waaaah
#1
SITAT
Horrormeister Clive Barker often ponders how movies and novels require their creator to choose one path out of numerous possibilities.

That question drew him to work with video game firm Codemasters on "Clive Barker's Jericho," which allows him to explore many paths simultaneously.

The elaborate story is based on the perilous quest to reach the innermost chamber of a mysterious place called Jericho, wherein lurks evil incarnate. Players join a special forces squad trained in conventional warfare and arcane arts to save humanity.

The Mature-rated title, set for release in late 2007, will be available only for next-generation consoles and PCs...

"I don't want to give too much away just yet, but the concept is that somewhere in northern Africa there is a walled city which is not just a walled city but walls within walls within walls," Barker said. "It's like Russian dolls, spaces within each other, and trapped inside each space is a slice of time where the warriors of good have gone against ultimate evil and have lost."

It's that fourth dimension that makes Jericho more than a maze. The first battles encountered on the quest are against relatively modern imprisoned soldiers, while further in are World War I infantrymen, Crusaders and other warriors, each drawn from an earlier historical era than the last. "Some are evil, some are not, and you have to make up your own mind," Barker said.[/b]
Barker er altså mannen bak Hellraiser og Candyman filmene, spillet Undying og noen av de skumleste bøkene som er å få tak i. Historien virker ikke akkurat superorginal, men all den tid han er involvert i prosjektet vet jeg at det blir spennende saker.
Stod en annen liten artig sak der og. SITAT
In addition to "Jericho," he is up to nearly 3,000 handwritten pages of a novel titled "The Scarlet Gospels" in which he said he descends into hell. "I'm actually going in pursuit of the guy with the nails from 'Hellraiser,' who I haven't written about in ages," Barker said.[/b]
Huzzah!
LINKH
 

Agradula

Ridder Jonatann
Medlem av ledelsen
#2
Jeg simpelthen elsket undying, turte aldri spille det selv. Måtte se på andre gjøre det.
Er stor fan av hellraiser og Candyman filmene og jeg ser da ingen grunn til at dette vil bli dårlig. Undying er kanskje ikke det beste spillet i verden i forhold til gameplay, men skremselseffektene og slike ting. hele atmosfæren er altfor skummel. la meg bare nevne:

 

Yetipants

Mein Gampf
Medlem av ledelsen
#3
Så lenge de bruker Prodigys låt Jericho som spillmusikk, kan det umulig gå galt.

Sånn ellers gleder jeg meg.
 

Trench_Rat

Sommerbildene våre
#4
Håper spillet har noe med Arken å gjøre *snaps whip*


 

Grønn Zebra

modder fukker av verste sort
#7
Det ser jo ganske jævlig skummelt ut da :elske: Undying var tøft og jeg må faen meg få rundet det noe jeg aldri fikk gjort da jeg anskffet det. Historien og gameplayet apellerer ikek hekt til meg, men det blir neppe slik jeg ser for meg at det blir...
 

Lodin

Der Waaaah
#8
Hehe, han kisen ser ut som noe fra Tortured Souls serien. Der har vi foresten enda en ting Barker har gjort, nemlig designa leker. :elsk:

 
#10
Nytt intervju, med Joe Falke, Lead Designer:

SITAT
Joe Falke is the lead designer on Clive Barker's Jericho, the game in which seven psychically-gifted super-soldiers shoot ripped-in-half medieval children, climb up gigantic creatures formed out of human corpses and get eviscerated by flying harpies who then use their flesh to pad out their wingspan. In short - Joe's day job is a just a little on the grim side...

So what's Clive Barker's involvement? How close is he to the dev team?

Falke: Clive and his team, Alchemic Productions, supplied us with the story, dialogue, concepts and initial design for Jericho... He's been with us from the start and his involvement is still ongoing and key to the project.

So what's up with Al-Khali? Why does it keep appearing and disappearing?

Falke: The city of Al-Khali, or in modern times, the ruins of Al-Khali, is always present. During key moments of conflict or strife, a giant sandstorm envelops Al-Khali and everyone in it. Each time the growing storm appears, a team of spiritual warriors has entered the storm, banishing it, but never returning...

So they stay behind, and bad things happen to them?

Falke: Each time the storm has appeared and been banished, a different version of Al-Khali has been taken into another dimension. When the Jericho Squad enters this storm, they're entering into this dimension comprised of all the different versions of
Al-Khali from times past. All those who were in the city at the time are trapped in a state of undeath, warring and fighting for power over their dominions.

Charming. So what eras do the people trapped there come from?

Falke: Previous Jericho Squads include Sumerian priests, Roman centurions, Knights Templar and British commandos. Some have succumbed to 'the Box' and become servants of the evil force that rules there. Others have held out, attempting to aid
the next generation of warriors who must save their world. All have been altered by the experience.

What do the supernatural talents of the Jericho Squad themselves bring to the game?

Falke: Varied, exciting and original gameplay. In Jericho, you'll be bending bullets around corners, clearing landslides with telekinesis and toasting enemies with a flame spirit, using the Squad's basic powers. Later in the game, the player will be able to combine the basic powers of two Squad members at a time using a technique called threading.

What's the sickest thing that you've put into the game so far?

Falke: The game is basically the Argos Catalogue of foul. It depends on what sir requires to sate his desire for the disgusting. How does a child who's been ripped in half and attacks you with its entrails sound? A suicide bomber who puts the explosive inside his body? How about a woman who makes her furniture out of human flesh? A man who's been nailed to a cross, every joint in his body fused to that so that he suffers for eternity? How about a guy who's flayed the skin on his back into wings and dug the flesh out around his eye sockets so he can better see his prey? Take your pick. Sick bags sold separately.[/b]
Likte siste spørsmålet. :D

Lurer på hva godeste Jack har å si til dette?
 

Yetipants

Mein Gampf
Medlem av ledelsen
#12
Psh. Dette kommer bare til å selge til de som faktisk liker skrekkspill, og altså ikke åtteåringer og sånt. To kroner veddes herved på at Jackie aldri nevner Jericho med ett ord siden det ikke blir populært nok til at han kan få snakka om det på TV.

Sånn ellers gleder jeg meg enda mer nå. Dette og Bioshock er så langt gode kandidater til årets skumleste spill. :D
 

Yetipants

Mein Gampf
Medlem av ledelsen
#17
Han krabber i skinnet sitt, da vet du. Såra hans vil ikke leges.