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Barker er altså mannen bak Hellraiser og Candyman filmene, spillet Undying og noen av de skumleste bøkene som er å få tak i. Historien virker ikke akkurat superorginal, men all den tid han er involvert i prosjektet vet jeg at det blir spennende saker.
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Huzzah!
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Horrormeister Clive Barker often ponders how movies and novels require their creator to choose one path out of numerous possibilities.
That question drew him to work with video game firm Codemasters on "Clive Barker's Jericho," which allows him to explore many paths simultaneously.
The elaborate story is based on the perilous quest to reach the innermost chamber of a mysterious place called Jericho, wherein lurks evil incarnate. Players join a special forces squad trained in conventional warfare and arcane arts to save humanity.
The Mature-rated title, set for release in late 2007, will be available only for next-generation consoles and PCs...
"I don't want to give too much away just yet, but the concept is that somewhere in northern Africa there is a walled city which is not just a walled city but walls within walls within walls," Barker said. "It's like Russian dolls, spaces within each other, and trapped inside each space is a slice of time where the warriors of good have gone against ultimate evil and have lost."
It's that fourth dimension that makes Jericho more than a maze. The first battles encountered on the quest are against relatively modern imprisoned soldiers, while further in are World War I infantrymen, Crusaders and other warriors, each drawn from an earlier historical era than the last. "Some are evil, some are not, and you have to make up your own mind," Barker said.[/b]
That question drew him to work with video game firm Codemasters on "Clive Barker's Jericho," which allows him to explore many paths simultaneously.
The elaborate story is based on the perilous quest to reach the innermost chamber of a mysterious place called Jericho, wherein lurks evil incarnate. Players join a special forces squad trained in conventional warfare and arcane arts to save humanity.
The Mature-rated title, set for release in late 2007, will be available only for next-generation consoles and PCs...
"I don't want to give too much away just yet, but the concept is that somewhere in northern Africa there is a walled city which is not just a walled city but walls within walls within walls," Barker said. "It's like Russian dolls, spaces within each other, and trapped inside each space is a slice of time where the warriors of good have gone against ultimate evil and have lost."
It's that fourth dimension that makes Jericho more than a maze. The first battles encountered on the quest are against relatively modern imprisoned soldiers, while further in are World War I infantrymen, Crusaders and other warriors, each drawn from an earlier historical era than the last. "Some are evil, some are not, and you have to make up your own mind," Barker said.[/b]
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In addition to "Jericho," he is up to nearly 3,000 handwritten pages of a novel titled "The Scarlet Gospels" in which he said he descends into hell. "I'm actually going in pursuit of the guy with the nails from 'Hellraiser,' who I haven't written about in ages," Barker said.[/b]
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