La oss spille Lone Wolf

#61
Nå kan det være vi har gått såpass langt østover at vi har klart å dodge den verste slåssingen. Jeg foreslår en slår kursen sørover.
 

Lodin

Der Waaaah
#62
SITAT
After a few minutes walking, you find a mossy hut set back from the path. You are hungry and must eat a Meal here or lose 3 ENDURANCE points. As you eat you notice that the path starts to curve towards the east. 4

If you wish to follow it, turn to 42.

If you wish to return the way you have come, turn to 28.[/b]
Så sitter vi her på en stubbe og gumler den siste biten lembas brød. Hvilken vei?
 

Lodin

Der Waaaah
#64
SITAT
You follow the track for nearly an hour when you come to a crossroads.

If you wish to continue east, turn to 86.

If you would rather head north, turn to 238.

If you decide to venture south, turn to 157.

Or if you prefer to go west, turn to 147.[/b]
Hvis noen sier vest nå blir det spark i kneet og sur sokk i øret. :argh:
 

Lodin

Der Waaaah
#66
SITAT
You soon reach another crossroads.

If you wish to journey east, turn to 6.

If you wish to head north, turn to 35.

If you prefer to go south, turn to 167.

Or if you wish to turn west, turn to 42.[/b]
Ja dette var uventa. :rulleøyne:
 

Lodin

Der Waaaah
#68
SITAT
In the distance you can hear the sound of horses galloping nearer. You crouch behind a tree and wait as the riders come closer. They are the cavalry of the King's Guard wearing the white uniforms of His Majesty's army.



If you wish to call them, turn to 183.

If you wish to let them pass and then continue on your way through the forest, turn to 200.[/b]
:grine:
 

Lodin

Der Waaaah
#70
Allrighty then! SITAT
Night is starting to close in. The shadows of the forest are growing longer and darker. Just as you are about to stop and rest, you see through the trees a line of people moving south along a wide highway. Moving closer, you notice a large merchant's caravan in the centre of the dusty turnpike. It is drawn by six large horses and is moving much faster than any of the other traffic. This could be your chance to reach the capital as quickly as possible.



If you wish to use the Kai Discipline of Camouflage to hide in among the packing cases strapped to the roof, turn to 168.

If you wish to jump onto the caravan, turn to 78.[/b]
Vi har jo faktisk camouflage da... :tenke:
 

Lodin

Der Waaaah
#72
SITAT
You pull yourself to the top of the opulent caravan and nestle among the travelling cases and bags. Night will soon engulf the highway. A chill wind blows from the west and you pull your cloak around yourself to keep warm. You listen to the voices below and you can smell the mouthwatering aroma of spiced meat. It reminds you that you are very hungry and must now take a Meal.

The fatigue of your ordeal finally catches up with you and you drift off into a restless sleep.

Turn to 64.[/b]
Desverre er vi tom for mat og må sulte. Det gjør at vi går ned til 26 i HP.

SITAT
You are awoken by the cries of a Kraan circling above the caravan. It is early morning and the sky is clear and bright. You can see a pack of Doomwolves less than a quarter of a mile away along the highway ahead. They are preparing to attack. You must act quickly.

If you decide to gather your equipment and run for the cover of the trees, turn to 188.

If you decide to cut free one of the horses and try to break through the attacking Doomwolves to the clear road beyond, then turn to 16.[/b]
Ja det er jo heroisk. Stikke av til skogs eller stæle en hest? Ikke snakk om å hjelpe de stakkars jævlene i vogna. <_<
 

Lodin

Der Waaaah
#74
A doomwolf? :eek:SITAT
You manage to free a horse from the straps securing it to the caravan. It is frightened by the scent of the approaching Doomwolves, and the cries of their evil riders--the Giaks.

Preparing your weapon, you spur your skittish horse towards the oncoming beasts. They are less than fifty yards away and they are lowering their lances at you as they get nearer and nearer.

You are charging head-on towards each other. Turn to 192.[/b]
SITAT
You see the razor-fanged mouth of a Doomwolf and hear the hideous cries of the Giaks. Two of them are coming straight for you. You are saved from certain death when your horse jumps at the approaching beasts, knocking them both to the ground. You lash out at the Giak and open a large wound in his head. . . . and then suddenly, as if by a miracle, you're through and racing on down the highway, clear of the rest of the pack.

But a shadow follows you. It is a Kraan and it has started to dive. Its target is you.

If you veer off the highway towards the cover of the trees, turn to 171.

If you press on regardless of the Kraan, and gallop flat out down the highway, turn to 120.[/b]
Faen så metall det må ha sett ut. Hoppe over gobliner på ulver og kutte opp en i forbifarta. \m/

Hva nå? Inn i skogen igjen eller galopere som faen videre?
 
#75
Selv om det hadde sett tøffest ut om han bare satte avgårde tror jeg vi har brukt opp flaksen for i dag, hopp inn i skogen og gråt over feigheten din.
171
 

Lodin

Der Waaaah
#76
SITAT
You are at the very edge of the wood when your horse rears up in agony. The Kraan has sunk its claws deep into the horse's hind legs and is trying to knock you to the ground with its wings. The ghoulish Giak rider squeals with delight as he stabs at you with his spear. You jump to the ground and dash for the trees, leaving the poor dying horse in the clutches of the Kraan.

Turn to 303.[/b]
Horsey! :grine:
SITAT
The forest here is sparse and hilly. It does not give much cover from an attack from the air. You move as quickly as you can from tree to tree, to avoid the Kraan but you can hear the sound of Doomwolves close behind.

If you have the Kai Discipline of Camouflage, turn to 237.

If you do not, turn to 72.[/b]
This is not the Lone Wolf you are looking for.
SITAT
You make full use of your Kai Discipline and quickly burrow deep into the loose earth of the wooded hillside. Covering yourself with your cloak, you pull a loose branch across your hastily dug shelter.

Pick a number from the Random Number Table.

If you have picked a number 0-4, then you have passed undetected. Turn to 265.

If you have picked a number 5-9, then you are not so lucky! Turn to 72.[/b]
Og jeg rulla en 2. B)
SITAT
You quickly move off into the forest before more Doomwolves or Kraan appear.

You have walked for more than an hour when you reach the top of a rocky hill. The sight that befalls you on the other side is one of hope. But there is also a daunting challenge to be faced.

Turn to 142.[/b]
SITAT
You can see the tall grey-white walls and glimmering spires of Holmgard, its banners fluttering from the battlements in the fresh morning breeze. Stretching out towards the west, the River Eledil traces its course from the mountains of the Durncrag range to the Holmgulf. But from below the mountain peaks you can see a vast black army marching relentlessly on towards the city.

To your right you can see the highway heading off over the rolling plain towards Holmgard. At a run you could reach the outer fieldworks of the city defences in an hour, but you would be in the open for most of the time and vulnerable to attack by Kraan. However, ahead of you, a wide and muddy river drifts sluggishly towards the Eledil. You could use the cover of the river banks and swim towards the capital. Or towards your left lies the Graveyard of the Ancients. These tombs and crumbling monuments to a forgotten age would conceal your approach, but it is a forbidden area. Many are the unnamed horrors that lie there in restless sleep, waiting to consume the unwary trespasser.



If you will try your luck by the highway, turn to 58.

If you feel that you stand a better chance of reaching the capital via the river, then turn to 135.

Or if you are brave enough to risk the unknown perils of the Graveyard of the Ancients, turn to 102.[/b]
Hoi for en update.
Såh! Beine over åpne marker, svømme litt eller 100% sikkert møte noe som er dødt og vil spise deg.
 

Lodin

Der Waaaah
#78
SITAT
Peering over the steep undercut of the river bank, you can see a tangle of driftwood along the water's edge. A large tree trunk has grounded on the clay bank next to a small canoe.



If you wish to use the log to float down the river, turn to 223.

If you wish to use the canoe, turn to 4.[/b]
Ser ut til at vi slipper å svømme alikevel.
 

Lodin

Der Waaaah
#80
SITAT
After quite a struggle, you manage to free the heavy trunk from the river bank. Gathering your equipment in a bundle, you stow it on top of the log and then slowly wade out into the river. The current soon takes you and you drift slowly downstream.

After twenty minutes you hear the sound of horses along the left bank.

If you wish to hide behind the log, turn to 75.

If you wish to climb onto the log and prepare to catch the riders' attention, then turn to 175.[/b]
:tenke: