Nintendo Revolution-ryktetråd

SHDR

Gullmedlem
#21
Jeg tror det er ekstrem bullshit. Ingen designer ville laget en så kjedelig og generisk produktprofil. Hvorfor er det USB-kontakter på en hjemmekonsoll? Hvorfor stikker det noe et kort ut av maskinen, som umulig kan være festet i noe? Finishen på selve konsollen ser ut som dårlig, koreansk produktdesign. Hvorfor skulle noen ville lage en prototype med slikt utseende? En prototype er en kasse med biter oppi.
 
#22
Fyren som kom med disse bildene har blitt møtt med mange av de samme spørsmålene som har blitt stilt nå, så han gikk derfor og spurte "kilden" sin. Han fikk noen svar:

I'm the one that posted that pic of the Revolution that everyone is fighting over right now. Well I wrote down some of the things you people were saying and I went and asked my source (we'll call him Mario lol) about it.

1. The start up screen looks like crap

Mario's Response: That was a prototype/development system. Which means it's still being worked on. Which means there are a lot of things that will change including that start up screen. Gamecube, N64, and all other Nintendo systems go through similiar processes.

2. It's so huge!

Mario's Response: It's smaller than the Gamecube in that picture! That's a 17 inch display in the background. It's just a close up shot.

3. Nintendo wouldn't let you take a picture of that!

Mario's Response: Obviously. They didn't let me. I took it without permission. Although it doesn't really matter because it doesn't divulge any information anyway.

4. That logo is ugly/ that start up screen is stupid/ Nintendo wouldn't use that start up screen/ why is there info about ram and harddrive and core voltage/why is it being displayed on a computer monitor?

Mario's Response: Two words: development system. You people have no clue how a system is developed. It's not like we manufacture parts and then put it together. We piece things together, sometimes from left over parts. We use breadboards sometimes. A majority of the initial work is done on computers. Once the system is actually blue printed we make mock up systems which work nothing like the final production models. For example the Gamecube development system used cartridges! Programs were dumped from computers onto carts so that we didn't have to burn CD's or DVD's constantly. So what that all means is this system is radically different than the production model or even the preproduction model.

Things like RAM and core voltage are displayed because that's vital information to know. A lot of things go wrong during testing. CPU temperatures sky rocket. Harddrives crash. RAM fails. That's why it's displayed on screen, it's vital info. It actually stays on screen the whole time, not just start up. The logo is just a splash screen some tech made. Most likely that won't even be the name of the final system.

It's on a computer monitor because all systems are tested this way. Like I said we don't manufacture parts then assemble a mock up. We use existing hardware. So we use a type of video card. Plus the system is connected to a workstation throughout most of the testing.

5. It's running hot/boiling

Mario's Response: It sure is. We were having heat issues. That temperature is still within normal parameters. The case was also partially disassembled. The case aids in air flow. Without it air can't circulate like it should.

6. What's with all the Pepsi?

Mario's Response: We like Pepsi. Actually Nintendo and Pepsi will be doing some promotions in Japan and also some more this summer in the US. The US promotion was going to run this month in the US but Pepsi had a prior deal with Apple and iTunes, so Nintendo decided to postpone it until summer. Pepsi sent all Nintendo offices cases of free soda.

So there you go everyone.
Men jeg er helt enig i at dette ganske så sikkert bare er oppspinn. Det mest fellende beviset mot, er at det står en ® bak Revolution. Nintendo har ikke registrert navnet Revolution.

Og forresten. Det har visst dukket opp enda flere "bilder" av Revolution. Denne gangen ser den ut som en hybrid av PS1 og Dreamcast.

http://www.gearlive.com/index.php/news/art...mages_02230405/
 

epp

firm and correct
#23
De bildene der fikk meg til å tenke på vaffeljern. Waffles!! jeg vil ha!!
 
#26
Den logoen ser ut som en raskt gjennomgått tutorial i Photoshop. Håper inderlig ikke den blir så stygg.

Når det gjelder maskinen håper jeg på at den blir utrolig revolusjonerende. Men ikke at den er så hi-tech vi bruker stemmen og flytter oss rundt i rommet for og spille. Blir liksom litt for mye. Kan jo ikke spille på senga liksom.

Nei, jeg håper den blir revolusjonerende, men ikke for mye.
 
#27
Opprinnelig skrevet av Brooke Burgess (tidligere ansatt i EA)
Next Mario to be Stereo…Scopic?!?!

NOTE***: The following post is SPECULATION and EXTRAPOLATION based upon available information and industry connections. Please do not take what’s written below as FACT or GOSPEL…otherwise, you do so at your own reputational risk ;)

Well, after reading through yesterday’s posts and seeing that a couple of you were already pretty damn warm, I figured it was time to put an end to ‘dancing the cooch’ and just give up the goods. As you’ve read in the last couple of posts, I’ve yapped with journalists and developers who are pretty confident regarding some of the Revolution’s features. I had been hearing about these bits and bobs for months, but as a diehard Nintendo fan there was nothing to really spark my passion - especially considering the Cube’s lacklustre software showing several YEARS into its life cycle. But, for the sake of the lazy multitudes, here’s a quick feature recap:

GYROSCOPIC CONTROL: Several sources have suggested that the new control scheme will SUPPORT positional shifts a la Kirby’s Tilt ‘n’ Tumble. This means that not EVERY game will require you to pull a Pisa, but that Nintendo is championing the integration of this feature into at least one of their launch games. Talking with several developers, we agreed that this could work well for navigation games and maybe some sports experiences…but it’s nothing they’d be eager to program for.

TOUCHSCREEN INTEGRATION: I’ve heard from more than one reputable source that either a DS style touchscreen or an actual proprietary PDA device with be part of the new controller. As you discussed yesterday in COMMENTS, this makes sense with Nintendo’s technology partners, the creation of the DS, and Nintendo’s push towards ‘tactile’ experiences. Not a hard thing to program for and most likely a smart move, as Microsoft and PS3 will almost assuredly support some sort of integrated screen/handheld configuration.

WIRELESS: I popped up some clues yesterday regarding what I’ve heard about their wireless plans, and can most assuredly state that the unit will ship with wireless controllers like X-Box 2. But as IGN and others have pointed out, Nintendo’s pushing hard with their wireless technology and partnerships, and my sources support that it will go well beyond mere controller connection and into the realm of some serious data transfer: touchscreen/pda and machine, player-to-player, Rev to DS, Rev to PC, and Rev to Rev (both in-home and with locally based wireless ‘tribes’).

Okay. No major revelations there, but I bet its got you thinking about future game design and interactive potential, yes? Yes…but for me, the first twinge of excitement regarding this machine didn’t come until the final pieces of the long-rumoured DISPLAY puzzle fell into place:

- the IGN boys posted this regarding a patent for Nintendo’s upcoming display technology, which I linked to a few days ago. It doesn’t take a rocket scientist to glean that this conceptually portrays a form of 3D image projection.

- at a major film conference called ShoWest just last month, a panel featuring George Lucus, Robert Zemekis, James Cameron, Robert Rodriguez, and a satellite feed from Peter Jackson has studio reps, journalists, and theatre owners seriously jazzed about their plans to integrate cheap digital stereoscopic 3D (like recent IMAX features or the oldschool Captain EO experience at Epcot) into ALL major chains by 2007. Lucas even showed several minutes of the original STAR WARS with remapped visuals that popped off the screen and hovered in front of audience members. When an agent friend of mine was chatting with Rodriguez (there to pump Sin City and discuss his experiences with Spy Kids 3D), he mentioned how they were aware of a game machine beating them to the mainstream 3D market.

- the next day, I contacted another strangely influential industry pal/pundit and shared my thesis purely for fun’s sake (and perhaps some extremely lame bragging rights). The final shiny block of tetrisy knowledge slid into place when he excitedly shared the following - that the Big N had shown a real-time 3D add-on for Gamecube behind closed doors…AT LAST YEAR’S E3. It has since gone MIA. This is the sound of four rows dropping.

More details and potential software discussion to follow…for now, I’m eager to hear YOUR thoughts. How will stereoscopic 3D gaming usher in the ‘Revolution’ that Nintendo has been trumpeting? Will it end up nothing more than a Virtual Boy style gimmick, or will custom 3D glasses become the big fashion accessory of 2007 and beyond? With graphics chip codenames like Hollywoood and Broadway, does this signal Nintendo’s plans to make more cinematic games that mimic the upcoming 3D theatrical experience? If (and, from what I’m hearing, this will be a VERY big IF) Nintendo shows their hand at this year’s E3 by giving everyone at their annual press conference a pair of 3D glasses to wear, will players care?
Hvorfor skulle vi bry oss om denne fyren?
http://cube.ign.com/articles/606/606373p1.html


Forsåvidt en god del gamle spekulasjoner her, men uansett interessant å lese. :)
 

Lodin

Der Waaaah
#28
Det hadde ihvertfall kicka en god del arsle om det var sant. Den 3D teknologien han snakker om er en av de få som faktisk fungerer nogenlunde praktisk. Ikke blir man sliten i øya av det og man slipper å fokusere intenst på bildet for at det skal funke.
Hadde et par 3D briller til PCen for omtrent hundre år siden som brukte samme prinsippet (støtta spill som Doom og Descent) og det eneste problemet med de var at de veide omtrent 3 kilo. (men det var fordi de hadde skjermer og et gyroskop innebygd.)
 
#29
Dette her synes jeg var interessant lesning. Han snakker her om disse 3D-projektor-greiene, og kommer med mange gode poeng som kan indikere at den teorien faktisk stemmer.


Opprinnelig skrevet av Starving-Artist @Gamespot's forum
The names of the processors used to power the Revolution struck me as peculiar when I first heard mention of them.

I couldn’t place my finger on it. Perhaps Nintendo was giving us some sort of clue?

I originally dismissed IGN’s claims that the Revolution would provide some kind of 3D entertainment, but upon re-scanning the article I immediately made the connection. Brooke Burgess (Broken Saints Blog) went into depth about how he contacted a movie exec who told him that a certain gaming unit would penetrate the 3D market again before the movies did. (source: http://www.brokensaints.com/blog/?p=48) An article that IGN also featured.

Quote: "At a major film conference called ShoWest just last month, a panel featuring George Lucus, Robert Zemekis, James Cameron, Robert Rodriguez, and a satellite feed from Peter Jackson has studio reps, journalists, and theatre owners seriously jazzed about their plans to integrate cheap digital stereoscopic 3D (like recent IMAX features or the oldschool Captain EO experience at Epcot) into ALL major chains by 2007. Lucas even showed several minutes of the original STAR WARS with remapped visuals that popped off the screen and hovered in front of audience members. When an agent friend of mine was chatting with Rodriguez (there to pump Sin City and discuss his experiences with Spy Kids 3D), he mentioned how they were aware of a game machine beating them to the mainstream 3D market".

Talk of 3D projected images akin to retro movies.

Hrrmmm...wouldnt that be...

“Nothing new, but something we haven’t seen implemented in games before”.

_____________________________________________________________

The names of the processors used to power the Revolution are Hollywood and Broadway (as announced by Nintendo). Mecca’s of entertainment. The silver screen and gaming merge in a 3D Revolution?

See what I’m getting at?

I believe Brooke Burgess is correct, and that Nintendo is cooking up some sort of 3D projection gaming device that modernizes the age-old 3D movie concept, and applies it to console gaming.

What’s more,

this finding triggered a memory I had of articles that I read a few months ago regarding Nintendo announcing that would it would put its hat in the film industry… *shock*, *gasp*.

I went back to check... and low & behold >>

link http://www.cinemablend.com/new.php?id=558

A quote from the article:

“This past April, director John Woo announced his development of a live action version of Metroid set for an alleged 2006 release. 2006 will is also see the debut of the first feature film from the Nintendo animation department.The 2006 film slate is rumored to be a publicity springboard for Nintendo’s new game console.”

hrmmm...

I wonder if the films will be in 3D as well?

________________________________________________________________________

I think Nintendo may be planning a full-scale 3D attack on the movie and gaming worlds kids

Bump this thread come E3.
 
#30
What we heard:
Hot on the heels of last week's rumor that the Revolution might include 3D technology is a rebuttal saying that it won't. It comes courtesy of an anonymous former Nintendo employee who is now developing games for his former employer's next-generation console. Besdies trashing the 3D rumors, the ex-Nintendite reveals many features about the console. He--or she--says that the Revolution will have wireless, pressure-sensitive controllers that will add a new level of force feedback. "It will be sort of like controlling a game with one of those stress balls," said the source. "You squeeze it and you go faster." The source also said that the Revolution "will also include voice control more advanced than anything seen so far" and come with wireless headsets. He also said that the Revolution will come with an online service superior to Xbox Live--but totally free. "The only way I can describe it is as an internet service," said the poster. "Imagine turning it on and checking your mail on the system. You see previews and demos of DS and Revolution games that you can download. A magazine similar to Nintendo Power will be exclusive to the system, and you will be able to access it on the Revolution’s homepage." The source also said that besides Nintendo, which has at least seven next-gen titles in development, Capcom, Namco, EA, Sega, Zoonami, and Activision are all currently working on Revolution titles. However, the poster remained coy about what the exact "Revolution" would be. "I’m not going to tell you the revolutionary aspect of the system. Nintendo has some cool pre E3 plans for that."


Gamespot
 

SHDR

Gullmedlem
#32
Jepp, jepp. Litt mere rykter her, ja. Denne gangen fra DBs Spillblog.


[...]

"Vi er glade for igjen å være en del av Nintendos nye konsoll, når de lanserer den i midten av 2006."

Revolution kommer til å bruke samme type RAM som forgjengeren, altså 1T-SRAM. Samtidig har den kinesiske siden Unika.com postet det som skal være de offisielle spesifikasjonene til maskinen:

"...fire 2,5Ghz IBM G5-prosessorer og en dual core ATI RN520-chip med 1MB innebygget eDRAM."

Hva det betyr vet ikke akkurat jeg, men det høres kraftig ut...

Samtidig kommer Square Enix-president Youchi Wada med disse uttalelsene om konsollens onlinemuligheter:

"Det som interesserte oss mest var at det neste fremskrittet utvikles allerede for Revolution. Nintendos onlineplan er ikke bare en håndholdt eller stasjonær konsoll - det er noe vi absolutt vil ha når en ny konsoll lanseres."

Han lover også at Square Enix kommer til å støtte konsollen, noe som Nintendo trenger for å overleve i konsollkrigen.
Flere enn meg som har lyst til å begynne å spekulere i at Revolution og Xbox 360 ser veldig like ut? Kanskje litt multi-platform XNA development? Også med gratis onlinespill providet av GameSpy dah ... så trist. Kanskje Nintendo faktisk kommer til å rocke kåken denne gangen?
 

Kilik

Lokal moderator
#33
Ja...hvis ryktene stemmer så er det jo store likheter mellom Xbox 360 og Revolution:
-begge bruker en IBM multicore G5-baserte PowerPC-prosessor
-begge bruker ATI grafikkort med on-board eDRAM
-begge vil ha 512 MB delt minne

De høres nærmest krysskompatible ut...Kanskje Nintendo og MS i hemmelig samarbeid har laget en felles utviklingsstandard (XNA)? Nintendo og MS sammen vil i alle fall gi PS3 skikkelig konkurranse (alle som kjenner til Sony vet at de omtrent aldri føyer seg til standarder). Kanskje vel mye ekstrapolering fra min side nå, men det er en interessant tanke...
 
#36
Opprinnelig skrevet av Kilik@12.05.2005, 16.25
Ja...hvis ryktene stemmer så er det jo store likheter mellom Xbox 360 og Revolution:
-begge bruker en IBM multicore G5-baserte PowerPC-prosessor
-begge bruker ATI grafikkort med on-board eDRAM
-begge vil ha 512 MB delt minne

De høres nærmest krysskompatible ut...Kanskje Nintendo og MS i hemmelig samarbeid har laget en felles utviklingsstandard (XNA)? Nintendo og MS sammen vil i alle fall gi PS3 skikkelig konkurranse (alle som kjenner til Sony vet at de omtrent aldri føyer seg til standarder). Kanskje vel mye ekstrapolering fra min side nå, men det er en interessant tanke...
218992​

Godt å høre.
Da er ikke Nintendo utenfor det minste.. :)
 
#37
BREAKING!

Jeg har nettopp snublet over en video som virker veldig interessant. Videoen kan lastes ned her.
Scroll ned på siden og trykk der det står "Free" (med mindre du vil registrere deg og betale). Så må du vente i ett minutt eller så før du får lastet ned filmen, det står nederst på siden hvor lenge man må vente.

Kan dette være ekte? Videoen virker veldig troverdig. Se selv og bedøm.
 
#38
Lenken funket ikke.

edit: Kommer kun til denne siden yousendit.com ellerno..