Jeeez ... Får håpe noen folk på randen får kjørt ut aggresjonen sin på dette istedenfor å ta det med ut i verden. Men.. jeg vet ikke.
Husker bare å ha blitt fysisk kvalm av et spill før, og det var Manhunt. Dette gir meg samme ubehagelige vibber, om ikke enda mer.
Litt synd, for med annet tema, litt farger og ålreit kontroller kunne dette vært småinteressant.
Edit:
The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!
Edit#2: er det stemmen til Jon St. John (Duke Nukem)?