SITAT
They're all post-traumatic stress disorder survivors reshaped into invincible cybernetic beasts -- more machine now than (wo)man -- and the essence of their humanity is buried deep within. Which of course means that when Snake offs them, one by one, they'll experience catharsis in the throes of dying, a last-minute reawakening of their humanity. And this will compel them to launch into 15-minute solioquies as they slo-o-o-o-o-o-owly cross the threshold of death's door.
I've gotta say, I think my favorite thing about MGS3 is that when you defeat a boss they pretty much just explode instantly. Lengthy deathbed discourses are a Metal Gear tradition we don't actually need to see revived for MGS4. Maybe it's just me, but if I were shot through the lungs and could no longer breathe without suffocating on blood, I figure I probably wouldn't be compelled to use my last moments telling my killer about my lousy childhood in Kurdistan or whatever.[/b]
I've gotta say, I think my favorite thing about MGS3 is that when you defeat a boss they pretty much just explode instantly. Lengthy deathbed discourses are a Metal Gear tradition we don't actually need to see revived for MGS4. Maybe it's just me, but if I were shot through the lungs and could no longer breathe without suffocating on blood, I figure I probably wouldn't be compelled to use my last moments telling my killer about my lousy childhood in Kurdistan or whatever.[/b]