Yeah, Sega har virkelig jobba med disse portene og ikke bare slengt ut noen ROMer. Om bare Nintendo og andre kunne tatt seg like mye bry.
SPACE HARRIER
-ability to begin from any stage you've seen previously
-save states
-replay saving
-d-pad/circle pad/touch screen for movement
-invert movement, autofire settings
-difficulty/lives/extends dipswitch
-time trial mode
-virtual cab mode (cabinet overlay, screen tilt, environmental noise, movement settings)
-screen settings (original, optimised 4:3, fullscreen)
-sound test with equaliser settings for each channel
-hidden boss "Haya-Oh" taken from the X68000/SMS ports
SUPER HANG-ON
-ability to start from any checkpoint you've reached previously
-saves records for each lap
-save states
-replay saving
-d-pad/circle pad/touch screen for movement
-accelerator/brake/turbo button config
-difficulty/time limit dipswitches, plus a dipswitch for the cab version (sitdown cab is harder than mini cab)
-virtual cab mode that lets you steer/tilt the screen with gyro controls
-screen settings (original, optimised 4:3, fullscreen)
-additional "world" course consisting of all 48 laps played continuously
SONIC THE HEDGEHOG
-level select
-save states
-d-pad/circle pad for movement
-button config (why?)
-switch between international/Japanese versions of the game
-Spin Dash toggle
-optional "fake-CRT" screen filter
-stereoscopic 3D toggle (pop-in or pop-out)
-emulate the FM/PSG balance of either the original Mega Drive or the Mega Drive 2
ALTERED BEAST (based on the Mega Drive version)
-local two-player co-op (requires two copies of the game, I think)
-option to randomise the beast transformations
-save states
-d-pad/circle pad for movement
-button config
-switch between international/Japanese versions of the game
-optional "fake-CRT" screen filter
-stereoscopic 3D toggle (pop-in or pop-out)
-emulate the FM/PSG balance of either the original Mega Drive or the Mega Drive 2
ECCO THE DOLPHIN
-"Super Dolphin" mode which adds invincibility/infinite air
-save states
-d-pad/circle pad for movement
-button config
-switch between international/Japanese versions of the game
-optional "fake-CRT" screen filter
-stereoscopic 3D toggle (pop-in or pop-out)
-emulate the FM/PSG balance of either the original Mega Drive or the Mega Drive 2
GALAXY FORCE II
-based on "Galaxy Force II Neo" from Sega Ages, but you can unlock an arcade-accurate version by clearing the game
-save states
-replay saving
-d-pad/circle pad/touch screen for movement
-Circle Pad Pro support for second throttle
-invert movement, button config
-energy timer/shield/energy/difficulty dipswitches
-time trial mode
-virtual cab mode (cabinet/background overlays, screen tilt, environmental noise, movement settings)
-screen settings (original, optimised 4:3, fullscreen)
-sound test, volume settings, cabinet SFX toggle, extra BGM toggle
SHINOBI III
-stage select
-save states
-d-pad/circle pad for movement
-advanced button config that lets you map different actions to individual buttons (sword, kunai, parry)
-switch between international/Japanese versions of the game
-optional "fake-CRT" screen filter
-stereoscopic 3D toggle (pop-in or pop-out)
-emulate the FM/PSG balance of either the original Mega Drive or the Mega Drive 2
STREETS OF RAGE
-local two-player co-op (requires two copies of the game, I think)
-new "one-hit kill" mode
-stage select
-save states
-d-pad/circle pad for movement
-button config, including separate button for reverse attack
-switch between international/Japanese versions of the game
-optional "fake-CRT" screen filter
-stereoscopic 3D toggle (pop-in or pop-out)
-emulate the FM/PSG balance of either the original Mega Drive or the Mega Drive 2