Just as I'd resigned myself to the thought that it was time for me and Skyrim to part ways, along comes Dragonborn and all the wonder, the thrill, the passion comes flooding back.
This isn't DLC. This is an expansion, like in the good old days. It's an entirely new area, a blank map waiting to be filled in as you roam, packed with new quests, miscellaneous tasks, dungeons, barrows, ruins and crypts. It's an absolute beast, with a main storyline that lasts a good few hours and enough supporting content to keep you playing for weeks more.
Most notable are the jaunts into the realm of Apocrypha where Miraak dwells. It's a trippy place, with Lovecraftian tentacles reaching down from the sky and constantly shifting corridors made from books of forbidden lore
Oh, and you can ride dragons now. It's surprising how easy it is to overlook this fact.
If you're a werewolf, there's something just for you up in the mountains. Thieves Guild membership pays off in another quest. Even something as esoteric as knowing about The Lusty Argonian Maid can lead to fresh content, if you rummage in the right place.